That One Level: A lot of levels compete for this title, namely Avalanche Alley, Blade Mountain, Volcanic Panic, Magma Opus, Haunted Boardwalk, and Night Crawling.Combine this with his punishing attacks, and you have a boss that certainly qualifies as this trope. The issue is that the hitbox of his cockpit gets smaller with every hit - when he's down to four hits left, you'll more or less resort to butt-bouncing over and over and over just BEGGING to find the sweet spot. Instead, you have to butt-bounce his cockpit when he temporarily flies down below ground level and stops shooting. In addition, rev-rolling was the attack you used to defeat Pinky, but Clyde's mech is invulnerable to it.Coupled with the utterly despair filled boss theme, you'll soon realize you're utterly doomed before the fight even starts. He is basically Pinky turned up to eleven with a lot more attack force and smaller platforms with all the bridges taken away. He Lampshades it by claiming he doesn't think even Spooky can take on Pac-Man. Ask anyone who has played this game what the hardest boss is, they'll choose Clyde without a doubt. That One Boss: The battle "Clyde in the Caldera" against Clyde.Even her boss theme becomes unhinged after a few discordant notes, and only gets more psychotic and discordant as the song goes on. During her boss fight, she makes " If I Can't Have You…" declarations. How so? In the opening cutscene, Pinky stands outside of Pac-Man's window as he sleeps picking petals off a flower and flees when Pac-Mans dog starts barking at her. Nightmare Fuel: Pinky's entire demeanor plays her out to be an unhinged Yandere.It's hard to pull off, but if you can do it, it makes the time trial a joke. In particular, it's useful for exploiting another glitch in Volcanic Panic - if you first pull this off and then rev roll just when you sink all the way in, you fall through and can skip the entire level. Good Bad Bugs: If you pause the game repeatedly in the middle of a rev roll, you begin to get this odd levitation that can be very useful.One final gripe that makes them extra intimidating/annoying: they love to hide in crates.Once you know how to kill them - stun them with a rev-roll of your own, then butt-bounce them - you still have to put up with Pac Man's three-second-long "stunned" animation, during which you're completely defenseless. They're intimidating at first when you realize they're immune to your butt-bounce, and no matter where you are they're usually positioned to knock you right into a bottomless pit. Awesome Music: The game shares a page with the rest of the trilogy here.
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